MMORPG.com Interview with Erik Mogensen Regarding Warhammer Online
Blogged in Warhammer Online, MMORPGs, Games by Matt on Tuesday January 16, 2007MMORPG.com recently held an interview with Erik Mogensen, licensing manager of Games Workshop, regarding the working relationship between Games Workshop and EA Mythic.
MMORPG.com: When last we spoke Mythic was still operating as an independent company. How has the addition of Electronic Arts impacted the relationship between Mythic and Games Workshop? Erik Mogensen: Heh heh, the toughest thing for me is remembering to call them ‘EA Mythic’ now! Honestly, that’s the most noticeable change, which I realize isn’t very exciting but there you go. I work directly with the art team, the designers, the content guys, the producers as well as marketing and PR and the truth is there’s been no major alteration to how we interact. EA clearly supports Mythic and trust their expertise as well as their relationship with us. All of GW’s contact with EA has been positive, and they’re clearly excited and fully behind the game. In actual day-to-day terms though, all the same people at Mythic and GW are working together just as before, only now with the world’s biggest publisher supporting us all. It’s a great place to be.
The art, designers, and content isn’t what I’m worried about has mentioned previously what I’m worried about is the game play mechanics being dumbed down to the likes of World of Warcraft. WAR looks exactly as it should, gritty, dark, and the characters look exactly as they do in the various pieces of GW’s as well as the Warhammer Fiction.
MMORPG.com: Do you have any expectations for Warhammer Online as far as lore goes. Are there things you hope will be in the game for players to experience that may just have to be left out? Erik Mogensen: The Warhammer World is a very, very big place and there was inevitably some content that had to be left out. I think that together, EA Mythic and GW have done a good job of picking a cross-section of content to give a good representation of the world in an MMO context, while also keeping most of the Warhammer fans happy. I hope that’s what we’ve done anyway. I suppose we’ll find out later this year!
The Warhammer story is an awesome piece of work in it’s self, and has constantly been the one thing that has kept me looking forward to WAR so much, Mythic has true to the Warhammer thus far and will likely continue the trend. The interview tends to be a bit vague with other details pertaining to the game, but is still a solid read in regards to Warhammer Online.
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